Uma tradução não oficial do livro Real World Haskell de Bryan O’Sullivan, Don Stewart, and John Goerzen

Real World Haskell by Bryan O’Sullivan, Don Stewart, and John Goerzen

Por quê programação funcional? Por quê Haskell?

  1. Começando
  2. Tipos e Funções
  3. Definindo os tipos e entendendo as funções
  4. Programação funcional
  5. Writing a library: working with JSON data
  6. Using typeclasses
  7. Input and output
  8. Efficient file processing, regular expressions, and file name matching
  9. I/O case study: a library for searching the filesystem
  10. Code case study: parsing a binary data format
  11. Testes e garantia de qualidade
  12. Barcode recognition
  13. Data structures
  14. Monads
  15. Programming with monads
  16. The Parsec parsing library
  17. The foreign function interface
  18. Monad transformers
  19. Error handling
  20. Systems programming
  21. Working with databases
  22. Web client programming
  23. GUI programming
  24. Basic concurrent and parallel programming
  25. Profiling and tuning for performance
  26. Advanced library design: building a Bloom filter
  27. Network programming
  28. Software transactional memory B. Installing GHC and Haskell libraries C. Characters, strings, and escaping rules D. Web site and comment system usage and policies

Copyright 2007, 2008 Bryan O’Sullivan, Don Stewart, and John Goerzen. This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 License. Icons by Paul Davey aka Mattahan.